About Me

Hey there! I'm a game developer looking primarily for software development work.

I've created a few different games using the Unity engine, including an animated visual novel, a hidden object game, and a 2D action game. By weekday, I'm a software engineer, and on the weekends I develop for a small professional indie team. I also helped lead Aurora Game Development Club at GSU, where I took part in three different development teams and supported over twenty five developers through club assistance. I'm really passionate about applying my talents to projects that push the limits of my creativity and adaptability in both programming and art. Check out some of my projects below!

Skills

Unity Development

Experienced with C# Programming within the Unity environment

Game Design

Five years of experience developing and animating video games, both solo and with a team

Leadership & Communication

Work experience collaborating with clients, leading and participating in dev teams using Agile methodologies

Animation

Self taught proficiency in hand drawn animation through CSP, and video editing through After Effects

Projects

Forget-Me-Not

FORGET-ME-NOT

Programmer, Animator

A Human Haunting

A Human Haunting!

Programmer, Animator

Project Paratoxic

Project: Paratoxic

Programmer, Animator, Designer, Writer

Urban Sprout

Urban Sprout

Animator

Showcase Showdown

Showcase Showdown

Sole Developer