About Me
Hey there! I'm a game developer looking primarily for software development work.
I've created a few different games using the Unity engine, including an animated visual novel, a hidden object game, and a 2D action game. By weekday, I'm a software engineer, and on the weekends I develop for a small professional indie team. I also helped lead Aurora Game Development Club at GSU, where I took part in three different development teams and supported over twenty five developers through club assistance. I'm really passionate about applying my talents to projects that push the limits of my creativity and adaptability in both programming and art. Check out some of my projects below!